Re:Tools we used to create a hit HTML5 game on Steam
by IggleSniggle on Tuesday November 19, 2019 @06:36PM
(#21579577)
I agree with what you are saying with regards to the tendency of the platform. But, aside from the weight of unnecessary/unused browser features, I think that has more to do with the needs of the developers attracted to the platform more than the platform itself.
"The needs" being a requirement to ship a MVP ASAP using developers that can agree on a lowest common denominator language of js.
Re:Tools we used to create a hit HTML5 game on Steam
by stjohnswarts on Tuesday November 19, 2019 @07:18PM
(#21579891)
I wonder if the VsCode coders don't share their SOP somewhere for us mere mortals to learn some techniques they use to keep electron under control.
Sure, partial counterexample in VSCode, but then there's all the others.