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Re:John Carmack: I’m going to work on artificial general int... by Abishek_Muthian on Thursday November 14, 2019 @08:11AM (#21535078)
Thanks for the warning, I cannot even play Minecraft. I wish Carmack had tackled motion sickness in VR/Games before switching to AI; he did talk about it in the interviews as being a limitation though.

There's a need gap[1] to solve Simulation Sickness in VR and First Person games.

[1]: https://needgap.com/problems/7-simulation-sickness-in-vr-and...

Re:John Carmack: I’m going to work on artificial general int... by phaus on Sunday November 24, 2019 @05:32AM (#21619530)
I was under the impression that simulation sickness was largely solved outside of extreme cases (like a vr portal game). I thought we're just waiting for hardware to catch up.

Years ago John said if you have 20k and a dedicated room you can make a convincing vr experience that won't make anyone sick.