News for hackers. Stuff that matters.
Re:Disney+ hit by technical glitches on launch day by JMTQp8lwXL on Tuesday November 12, 2019 @05:23PM (#21518853)
This kind of makes sense. It isn't their competency. I think it's general advice to never work in a role at a company where that's not their core competency. E.g., engineers are praised at places like Google, etc. Engineers working in entertainment (e.g, Disney) or health care (e.g, Epic Systems) are not as well treated.
Re:Disney+ hit by technical glitches on launch day by xmprt on Tuesday November 12, 2019 @05:56PM (#21519149)
At Google, engineers make money (lots of asterisks with that statement but it's generally true). At Disney, engineers are just another cost.
Re:Disney+ hit by technical glitches on launch day by scarface74 on Tuesday November 12, 2019 @09:35PM (#21520707)
Disney has always been about technology. From the animatronics and the other attractions at the theme parks to the engineers at Pixar and LucasFilms.

As I posted above, they own BAMTech, one of the most well respected companies in the streaming infrastructure space.

Building for scale is not hard for good engineers, building for rapid, reliable scale from day one is hard. No one knows how to do it. Building for scale is always about patching holes while you grow slowly.

Even Google doesn’t do big band released like Disney tried to do. They keep things in beta, start off with a limited number of invitations until they work all of the kinks out.

Netflix didn’t become popular overnight. They had time to scale out slowly and on different devices.

Re:Disney+ hit by technical glitches on launch day by georgeecollins on Tuesday November 12, 2019 @10:03PM (#21520844)
>> Disney has always been about technology.

Um.. have you ever worked at Disney? It's a great company but having worked there I wouldn't describe it that way.

>> From .. the engineers at Pixar and LucasFilms.

Two visionary companies, staffed by many ex-Disney employees and bought by after their technical innovations were completely mature.

Disney is an amazing company that I respect but having worked there I would say that modern Disney is about brands and family entertainment and they figure out technology when they have to.

Re:Disney+ hit by technical glitches on launch day by scarface74 on Tuesday November 12, 2019 @10:13PM (#21520886)
and they figure out technology when they have to.

How is that different than any other company? When you do otherwise, you end up with Google that just throws a lot of stuff up against the wall and comparatively little sticks or the pre-Jobs 2.0 Apple with the “Advance Technology Group” that couldn’t ship a product if their life depended on it.

Re:Disney+ hit by technical glitches on launch day by x86_64Ubuntu on Tuesday November 12, 2019 @11:50PM (#21521256)
Technology from the standpoint of media creation is different than building a resilient network for content delivery.
Re:Disney+ hit by technical glitches on launch day by Bombthecat on Wednesday November 13, 2019 @03:15AM (#21522006)
Disney even had an open source 3d engine! Don't know how that happened though!
Re:Disney+ hit by technical glitches on launch day by patrickthebold on Tuesday November 12, 2019 @08:20PM (#21520243)
I agree with Disney, but what does Epic do other than build software?
Re:Disney+ hit by technical glitches on launch day by ryanburk on Tuesday November 12, 2019 @09:03PM (#21520528)
presales, consulting, and support.
Re:Disney+ hit by technical glitches on launch day by m000z0rz on Tuesday November 12, 2019 @09:50PM (#21520786)
Yes - for the software they (disclaimer: we) build. We don't provide healthcare. The comparison with Disney seems misleading.