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Re:Steam for Linux client adds support for Linux namespaces by nwallin on Monday November 11, 2019 @04:47PM (#21509243)
I don't understand the need for the arbitrary "without running something like wine" distinction. Wine has gotten head and shoulders better in the past year or so. Between the gallium nine direct 3d state tracker which gives better performance in Linux than in windows for directx 9 games, (!!) dxvk giving directx 11 support, <edit> vkd3d adding directx 12 support,</edit> and Valve's seamless integration of wine in the Linux steam client, wine is just peachy.

If your objection to wine is philosophical as opposed to practical, why is dual booting into Windows an alternative?

Re:Steam for Linux client adds support for Linux namespaces by disordinary on Monday November 11, 2019 @04:54PM (#21509303)
I must admit I didn't realise Valve had WINE integration into Steam. When I used to do it I had to have a separate steam client which ran under WINE.

Basically I don't have the time to tinker anymore, I want things to work and I don't want to violate licensing agreements.

Re:Steam for Linux client adds support for Linux namespaces by tpxl on Tuesday November 12, 2019 @05:37AM (#21513075)
It's an option in the menu now and it just works.
Re:Steam for Linux client adds support for Linux namespaces by disordinary on Tuesday November 12, 2019 @03:25PM (#21517753)
Nice, I'll have to check it out.