Re:The future of my games on Apple and what this means for a...
by unlinked_dll on Monday November 11, 2019 @12:09PM
(#21506515)
how do you package an Electron app for MacOS for free?
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Re:The future of my games on Apple and what this means for a...
by opencl on Monday November 11, 2019 @12:29PM
(#21506701)
I don't know about the specifics of Electron but there are some tools to create MacOS installer packages on Linux[1]. I've done this to distribute a game written in the Renpy engine, it's a bit convoluted but it works. I'm not sure if app notarization is possible though (probably not), it's been a while since I dealt with this stuff and notarization wasn't required at the time.
[1] https://gist.github.com/SchizoDuckie/2a1a1cc71284e6463b9a