Re:Games with Famous Bad Translations into Japanese
by naniwaduni on Monday November 11, 2019 @01:47AM
(#21502738)
In the other direction, I've seen gtl invert the meaning of sentences on subtle variations of the なければ pattern, which is probably a fairly small error in the problem space but, well, inverts the meaning of the sentence. A good reminder that parallel corpus machine learning does not see the world the same way you do.
Re:Games with Famous Bad Translations into Japanese
by amyjess on Monday November 11, 2019 @10:23AM
(#21505527)
Personally, when I'm checking a translation, I like to use WWWJDIC's text glossing mode: https://www.edrdg.org/cgi-bin/wwwjdic/wwwjdic?9T
The thing with my Japanese skills is that my grammar is excellent, but my vocabulary is limited, so a gloss of the kanji in a sentence is _massively_ useful to me (and kanji is a double-edged sword: I recognize far more words in hiragana (or when spoken) than in kanji, but kanji is pretty much necessary for a dictionary to have any decent idea of what the word is).
I'll have to give Jisho a try though.
As an alternative, https://jisho.org/ is super easy to use and hasn't let me down yet.