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Re:Steam for Linux client adds support for Linux namespaces by newnewpdro on Monday November 11, 2019 @12:49AM (#21502480)
I use separate debian nspawn containers for this kind of crap.

It doesn't bother me to turn on multilib support in a rootfs I only boot in a container just to run steam client and its games. Though I do have to reboot into a kernel w/32-bit support first which can be annoying.

Re:Steam for Linux client adds support for Linux namespaces by yjftsjthsd-h on Monday November 11, 2019 @12:59AM (#21502519)
> Though I do have to reboot into a kernel w/32-bit support first which can be annoying.

Isn't that in by default on pretty much everything? I'm not aware of any distro shipping an x86 kernel with 32-bit support disabled, anyways. Are you intentionally building your own kernels and removing 32-bit compatibility? Seems like an easier thing to fix than having to reboot every time.... (Unless I've misremembered and that is a default, in which case please correct me because that throws it the other way)

Re:Steam for Linux client adds support for Linux namespaces by newnewpdro on Monday November 11, 2019 @01:28AM (#21502663)
I build my own monolithic kernels, and only enable the features and drivers I use.

My host is all 64-bit userland, it's just exceptions like Steam stuff that need 32-bit support (even the Steamworks/Steampipe developer side is annoying like this). So I boot into that kernel when doing those things, and keep those userspaces in separate containers which also get "booted" when needed.