Re:Steam for Linux client adds support for Linux namespaces
by yjftsjthsd-h on Monday November 11, 2019 @12:59AM
(#21502519)
> Though I do have to reboot into a kernel w/32-bit support first which can be annoying.
Isn't that in by default on pretty much everything? I'm not aware of any distro shipping an x86 kernel with 32-bit support disabled, anyways. Are you intentionally building your own kernels and removing 32-bit compatibility? Seems like an easier thing to fix than having to reboot every time.... (Unless I've misremembered and that is a default, in which case please correct me because that throws it the other way)
Re:Steam for Linux client adds support for Linux namespaces
by newnewpdro on Monday November 11, 2019 @01:28AM
(#21502663)
I build my own monolithic kernels, and only enable the features and drivers I use.
My host is all 64-bit userland, it's just exceptions like Steam stuff that need 32-bit support (even the Steamworks/Steampipe developer side is annoying like this). So I boot into that kernel when doing those things, and keep those userspaces in separate containers which also get "booted" when needed.
It doesn't bother me to turn on multilib support in a rootfs I only boot in a container just to run steam client and its games. Though I do have to reboot into a kernel w/32-bit support first which can be annoying.