Re:YouTube suspends Google accounts of Markiplier's viewers ...
by cameronbrown on Saturday November 09, 2019 @07:55AM
(#21491222)
Nit: Valve just banned them from forums, not Steam. They already do what you're proposing.
Re:YouTube suspends Google accounts of Markiplier's viewers ...
by DaiPlusPlus on Saturday November 09, 2019 @09:21AM
(#21491689)
Got a link? I remember reading that people were banned from their Steam accounts entirely without any refunds and they had to resort to CC chargebacks.
Re:YouTube suspends Google accounts of Markiplier's viewers ...
by sascha_sl on Saturday November 09, 2019 @01:56PM
(#21493471)
No link, but I got a personal anecdote.
I found a persistent XSS vulnerability on steamcommunity.com once upon a time. It used to be if you were playing a mod, the name of the mod could be shown in activity graphs and screenshot views. This was not sanitized whatsoever.
After 4 weeks of no response from their official email contact, I posted it on the (then entirely detached vBulletin based) Steam forums, with a notice I had disclosed the issue to all known to me @valvesoftware.com email addresses (including security@, which didn't bounce)
I had my account disabled, and spent 3 weeks emailing them asking what the fuck that was all about. It got re-enabled silently.
Re:YouTube suspends Google accounts of Markiplier's viewers ...
by zaarn on Saturday November 09, 2019 @03:26PM
(#21494105)
Well, fairly simple to solve; mail services should be able to restrict sending mail (possibly only to family contact, limit of 25 contacts or so) until the matter is handled, ie temporarily if it's not blatant abuse of the service (ie spam). Otherwise, receiving mail should be a right once you have a mail address at a larger provider.
I see this story as Google's equivalent of when Valve would ban people from Steam for crude comments they made on the Steam forums, which I understand meant they forfeited their entire game library - or Amazon banning people for reviews.
If there is going to be any law or legislation - it should be to require service companies like Google, Valve and Amazon to treat the customer's "online personality account" (i.e. forum account, "community" account, etc) separately from their "value" account (i.e. whatever that which has _value_, be it their Steam library, their GMail mailbox, etc) - or at the very least, companies must be required to export 100% of the data in an account and providing that to the customer/user in the event they shut down an account (with reasonable constraints, such as the account having existed for at least 3 months and having been in good-standing until this specific incident, etc).
And under no circumstances should anyone lose their software copyright licenses for violating a community ToS - feel free to ban them from the forums, et cetera, but being banned from the Steam forums must not mean they lose the right to play the copy of Half-Life 2 that they paid for.