Re:Google Open-Sources Cardboard
by sytelus on Thursday November 07, 2019 @05:24AM
(#21471963)
XR is very much tech a problem. Wearing headsets have induced headaches for me within 30 mins. The resolution is choppy. Field of view makes everything non-convincing. There is actually ton of content which is good for 5 minutes of demo-surprise factor but failing to have much of stickiness. I expect games to be major play for XR but they have to compete with 4K OLED which will now be ray casted. Adding 3D to limited field of view + low res pixelated scenes just doesn't compensate enough. XR today is like what neural networks used to be in 90s or like what TVs used to be 1950s.
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As someone who plays a lot of Beat Saber and Elite Dangerous in VR daily, I don't agree. Sure some people get sick from VR but things like resolution and FOV are more than good enough for everyone I have ever showed something VR.