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Re:Google Open-Sources Cardboard by tus88 on Thursday November 07, 2019 @01:47AM (#21471016)
The people bullish on VR are the same crowd who were bullish on 3D tv. If people don't want to wear a bit of flimsy cardboard they sure as hell don't want to wear a plastic sarcophagus on their head.
Re:Google Open-Sources Cardboard by andybak on Thursday November 07, 2019 @05:49AM (#21472092)
> The people bullish on VR are the same crowd who were bullish on 3D tv

No we're not.

I never had the slightest interest in 3D TV. VR was compelling enough that it made me change my main focus towards learning interactive 3D.

Re:Google Open-Sources Cardboard by carrozo on Thursday November 07, 2019 @03:11AM (#21471385)
“Plastic sarcophagus” is going to make me chuckle all day, thank you.
Re:Google Open-Sources Cardboard by realharo on Thursday November 07, 2019 @06:33AM (#21472264)
It reminds me more of the early days of touchscreen phone apps.

There were a lot of super gimmicky apps (remember the virtual beer app?), games whose sole reason for existence was that they could use the accelerometer (as a crappy steering wheel, etc.). Remember the shake gesture?

Granted this is far from a perfect comparison, but my point is that the content and usage patterns of smartphones have evolved, often in a different direction than people imagined 10 years ago.

Another example, early YouTube content was also very different from today's YouTube content, etc.

If VR is still around 10 years from now, I expect the use cases, UI patterns, etc. will be quite different from the vision that most people have today.