Re:Electron apps cannot be submitted to the Apple store
by babesh on Monday November 04, 2019 @09:36AM
(#21441999)
Public core animation APIs on Apple hardware are plenty fast. I suspect the issue here is that web browsers are acting as yet another abstraction layer and thus are introducing more performance overhead. Electron is probably trying to squeeze as much performance as it can get or electron has a rendering cycle that makes it hard to have it not skip frames due to overhead. Best thing to do is to ask Electron devs.
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