Re:Audio Fingerprinting using the AudioContext API
by o-__-o on Sunday November 03, 2019 @07:38PM
(#21437914)
I thought that then looked at OscillatorNode and it allows you to essentially load a waveform into memory and/or generate your own. This means you can run a legit multitrack recorder or a synth from your web browser. I had a requirement for this 10 years ago, but Requires java extensions on the users browser
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Re:Audio Fingerprinting using the AudioContext API
by MisterTea on Sunday November 03, 2019 @09:24PM
(#21438477)
Not to be overly negative but thats lunacy. What you described is best served as a native application. Web browsers were supposed to be information viewing programs. Not virtual machines. I know it makes portable applications easy but the smash a VM into a text viewer is such a horribly broken idea and is why we have this security nightmare.
Re:Audio Fingerprinting using the AudioContext API
by o-__-o on Monday November 04, 2019 @03:14AM
(#21439791)
Nothing about this is a virtual machine. It is an API that exposes a lower-level Audio interface. I don't need to spawn a virtual machine or mess with any DLLs or figure out libraries because I can simply load a browser. Nothing is saying this needs to be on a remote server, it can be a local .html file for all it matters.
But hey some of us still run around with MS-DOS 5.22 on that new Spectre-ridden, rowhammer-ready i7 because DOS/4GW is hella stable.
Re:Audio Fingerprinting using the AudioContext API
by tiborsaas on Monday November 04, 2019 @05:13AM
(#21440280)
> Web browsers were supposed to be information viewing programs.
True if we stopped thinking at 1996. I don't know how to tell you but browsers become application platforms not document delivery vehicles in the last 20 years.
Re:Audio Fingerprinting using the AudioContext API
by cloudking on Sunday November 03, 2019 @10:08PM
(#21438696)
There's plenty of sites doing this already like https://soundtrap.com