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Re:Grandmaster level in StarCraft II using multi-agent reinf... by TremendousJudge on Thursday October 31, 2019 @12:34PM (#21410622)
You're right. Of course, we're not yet in a world where _task-specific well performing AIs are easy for anyone to develop_, but we're getting there and looks feasible. A 500 meter crane.

However, I disagree that the impact is the same. I think that the difference between a lot of specific jobs being automated and the world being run by a MULTIVAC world optimizer is pretty big.

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