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Re:Grandmaster level in StarCraft II using multi-agent reinf... by dannypgh on Thursday October 31, 2019 @12:17PM (#21410387)
> Following the analogy, a general purpose AI simply isn't a bigger Deep Blue or AlphaGo; it's probably something different that requires knowledge that we currently don't have.

I agree with this, but it isn't clear to me that a general AI will have a significantly different impact on society than a world where task-specific well performing AIs are easy for anyone to develop.

Sure, a general AI has a set of properties that are really fascinating to discuss and debate (including what is consciousness and whether AIs should be given rights), and perhaps a general AI is required for doomsday computers-taking-over scenarios, but the impacts that AI will have on our economy and politics don't require general AI.

Re:Grandmaster level in StarCraft II using multi-agent reinf... by TremendousJudge on Thursday October 31, 2019 @12:34PM (#21410622)
You're right. Of course, we're not yet in a world where _task-specific well performing AIs are easy for anyone to develop_, but we're getting there and looks feasible. A 500 meter crane.

However, I disagree that the impact is the same. I think that the difference between a lot of specific jobs being automated and the world being run by a MULTIVAC world optimizer is pretty big.