Re:How Untitled Goose Game became a real video game
by arthurfm on Wednesday October 30, 2019 @05:22AM
(#21395836)
> Because every sale on the storefront that charges more is less margin?
There's a simple solution to that. Just charge more for the game on Steam et al.
For example. Untitled Goose Game is £15.99 on the Epic Game Store, so charge at least £18.39 on Steam.
Steam's discoverability is pretty piss-poor, and most of the marketing is sales that have convinced your customer base to never buy anything new, just wait for the sale (which cuts into your income with 50%+ discounts).
I'm more bemused by the fanatical loyalty to Steam.