Re:How Untitled Goose Game became a real video game
by golergka on Tuesday October 29, 2019 @01:28PM
(#21389748)
Between this game, Disco Elisium, Control and The Outer Worlds, it's a very busy season for great new game franchises. Wish I had the time for them all. And Death Stranding is just around the corner!
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Re:How Untitled Goose Game became a real video game
by izacus on Tuesday October 29, 2019 @02:50PM
(#21390707)
Oh, Disco Elysium was such a special experience. Haven't played anything as well written and unique since Planescape: Torment.
Re:How Untitled Goose Game became a real video game
by smcl on Tuesday October 29, 2019 @01:42PM
(#21389932)
Are these franchises?
Re:How Untitled Goose Game became a real video game
by monocasa on Tuesday October 29, 2019 @01:45PM
(#21389967)
The term 'franchise' is mutated a bit in the game industry. They're new games that don't have anything to do with previous games (not a sequel, remake, prequel, etc.) so they're new franchises.
Re:How Untitled Goose Game became a real video game
by cdirkx on Tuesday October 29, 2019 @02:13PM
(#21390332)
I have mostly seen this be named IPs (intellectual property), as in "studio X confirms it is working on a new IP".
I guess 'franchise' also works nowadays, as for any succesful game it will be profitable to make a sequel/spinoff/eventual remaster.