Re:How Figma's Multiplayer Technology Works
by sfobiab on Monday October 28, 2019 @02:22PM
(#21379930)
I worked at Salesforce then and we had this from an acquired company: https://web.archive.org/web/20140625063431/https://goinstant...
A lot of folks were using it to add "Multiplayer" to our apps.
Re:How Figma's Multiplayer Technology Works
by andybak on Monday October 28, 2019 @04:15PM
(#21381134)
Hey. Clara.io is fantastic.
What's the current state of play with it?
Re:How Figma's Multiplayer Technology Works
by bhouston on Monday October 28, 2019 @05:32PM
(#21381940)
It was challenging to make money from students on the web -- which is the main demographic using Clara.io. It is sort of a selfless thing unfortunately.
So the parent company, Exocortex, pivoted towards 3D ecommerce and introduced the threekit.com brand aimed directly at that market.
It has been working okay: https://venturebeat.com/2019/01/10/threekit-raises-10-millio...
This is incredibly similar to the way we did multi-user simultaneous editing in https://Clara.io back in 2013/2014. It was also a tree-based OT-like system, but there was a few differences.
I also wonder if you guys studied how we did it...