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Re:How Figma's Multiplayer Technology Works by bhouston on Monday October 28, 2019 @01:54PM (#21379588)
Great write-up! Thanks for taking the time to do this.

This is incredibly similar to the way we did multi-user simultaneous editing in https://Clara.io back in 2013/2014. It was also a tree-based OT-like system, but there was a few differences.

I also wonder if you guys studied how we did it...

Re:How Figma's Multiplayer Technology Works by sfobiab on Monday October 28, 2019 @02:22PM (#21379930)
I worked at Salesforce then and we had this from an acquired company: https://web.archive.org/web/20140625063431/https://goinstant...

A lot of folks were using it to add "Multiplayer" to our apps.

Re:How Figma's Multiplayer Technology Works by andybak on Monday October 28, 2019 @04:15PM (#21381134)
Hey. Clara.io is fantastic.

What's the current state of play with it?

Re:How Figma's Multiplayer Technology Works by bhouston on Monday October 28, 2019 @05:32PM (#21381940)
It was challenging to make money from students on the web -- which is the main demographic using Clara.io. It is sort of a selfless thing unfortunately.

So the parent company, Exocortex, pivoted towards 3D ecommerce and introduced the threekit.com brand aimed directly at that market.

It has been working okay: https://venturebeat.com/2019/01/10/threekit-raises-10-millio...