Re:Math Breakthrough Speeds Supercomputer Simulations
by mooman219 on Saturday October 19, 2019 @05:44PM
(#21300958)
To some degree it breaks down when writing for the hardware. For example, using an accumulation buffer for vector graphic filling is O(n²), while traditional methods are O(n). However, the accumulation buffer saves an order of magnitude of time (even at large N's!) as it takes advantage of prefetching, cachelines, and branch prediction.
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Re:Math Breakthrough Speeds Supercomputer Simulations
by djmips on Saturday October 19, 2019 @08:23PM
(#21301564)
Do you have some references?