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Re:Math Breakthrough Speeds Supercomputer Simulations by mooman219 on Saturday October 19, 2019 @05:44PM (#21300958)
To some degree it breaks down when writing for the hardware. For example, using an accumulation buffer for vector graphic filling is O(n²), while traditional methods are O(n). However, the accumulation buffer saves an order of magnitude of time (even at large N's!) as it takes advantage of prefetching, cachelines, and branch prediction.
Re:Math Breakthrough Speeds Supercomputer Simulations by djmips on Saturday October 19, 2019 @08:23PM (#21301564)
Do you have some references?
Re:Math Breakthrough Speeds Supercomputer Simulations by mooman219 on Wednesday October 23, 2019 @08:01PM (#21340322)