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Re:ITA's old “Hiring Puzzles” is still a treasure trove of g... by dmbaggett on Saturday October 12, 2019 @09:38PM (#21237688)
Absolutely right! While we did suggest that applicants try to solve one of these in whatever language they liked, the main purpose was to attract curious and smart people. And it worked! These puzzles brought us a ton of great candidates along with lots of smart people who weren’t looking for a job, but just wanted to know how their solution to a given problem stacked up. It wasn’t a proxy for 2019 whiteboard hazing; these were simpler times...

-- Dave, ITA cofounder and creator of some of the puzzles, including my personal favorite, “Rebus”.

Re:ITA's old “Hiring Puzzles” is still a treasure trove of g... by ncmncm on Sunday October 13, 2019 @12:40PM (#21241302)
Dave is also known in some circles for coding Crash Bandicoot, a much-loved game of the period. I wonder of anybody remembers it today, and plays it on emulators.
Re:ITA's old “Hiring Puzzles” is still a treasure trove of g... by timClicks on Sunday October 13, 2019 @12:14AM (#21238323)
I'm looking at Rebus now and it looks tantalizingly difficult to work through. So simple, yet very subtle.
Re:ITA's old “Hiring Puzzles” is still a treasure trove of g... by slig on Sunday October 13, 2019 @03:14AM (#21238924)
I see that you're a Rust enthusiast, if you feel like, please share the solution on GH.