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Re:Artifact: What Went Wrong? by Majromax on Wednesday October 09, 2019 @09:37AM (#21203048)
On the other hand, look at the article's point 7: the economic model was fundamentally flawed through oppressive transaction fees plus a conception of cards as both valuable (resale) and free (via card rewards).

Players don't see a game's economic model in its ideal state, they see the economic model as implemented.

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