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Re:Taichi: A Language for High-Performance Computation on Sp... by joe_the_user on Wednesday October 02, 2019 @11:04PM (#21143165)
Looks like cool stuff.

Am I right this language compiles to GPU code?

I'm thinking of a similar project myself and I'm curious what consideration besides loop vectorization goes into such stuff, especially, what about caches and access issues (OK, I ask the same question for any project like this)?

Also, isn't one factor in sparse representations that if you aren't careful, the data becomes un-sparse and slows down a lot?

Re:Taichi: A Language for High-Performance Computation on Sp... by sanxiyn on Wednesday October 02, 2019 @11:20PM (#21143257)
It compiles to both CPU and GPU. GPU is faster and headline numbers are for GPU.