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Re:Why I Write Games in C (yes, C) by bartwe on Sunday September 22, 2019 @12:45PM (#21042319)
As a gamedev i would LOVE to give the gc 1ms per frame if it would be hard bounded and allocs are guaranteed not to stall.
Re:Why I Write Games in C (yes, C) by zemo on Sunday September 22, 2019 @07:41PM (#21044720)
Go is honestly probably not a great language for game development for other reasons but the GC could likely clear that goalpost. https://blog.golang.org/ismmkeynote