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Re:Why I Write Games in C (yes, C) by exDM69 on Sunday September 22, 2019 @04:01AM (#21040213)
Even on a fast PC, Kerbal Space Program audio is choppy because of GC pauses.

It's successful in spite of that, but that doesn't make it any better.

Re:Why I Write Games in C (yes, C) by kungito on Sunday September 22, 2019 @11:43AM (#21041861)
But maybe it had to do with them being able to use a higher level library, not worry about gc, and focus on other things