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Re:Why I Write Games in C (yes, C) by h0l0cube on Saturday September 21, 2019 @07:00PM (#21038440)
>you can turn off the gc in Go and run it manually

And if you run the GC manually, you really don't know how long it will take - read: determinism.

> you can also write cache-aligned arrays of structs in Go if you want to

Wasn't this thread about why people don't use GC, not about go? I don't remember.

If you're using an object pool, you're dodging garbage collection, as you don't need to deallocate from that pool, you could just maintain a free-list.

> you can allocate a slab and pull from it if you want to. the existence of a GC doesn't preclude these possibilities

To take it further, you could just allocate one large chunk of memory from a garbage collected allocator and use a custom allocator - you can do this with any language. But you're not using the GC then.

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