News for hackers. Stuff that matters.
Re:Why I Write Games in C (yes, C) by choeger on Saturday September 21, 2019 @01:24PM (#21036624)
There is still the STL, there are still templates and data structures have a very well-defined lifetime.
Re:Why I Write Games in C (yes, C) by skrebbel on Saturday September 21, 2019 @01:34PM (#21036699)
Isn't the STL mostly classes? How is that not OO?
Re:Why I Write Games in C (yes, C) by gpderetta on Sunday September 22, 2019 @03:58PM (#21043558)
STL has nothing to do with OOP . In Alex Stepanov (the ST in STL) words "object orientedness is almost as much of a hoax as Artificial Intelligence"
Re:Why I Write Games in C (yes, C) by choeger on Saturday September 21, 2019 @04:41PM (#21037813)
Well, yes you have some objects in there. But it is rather an implementation detail. You don't use inheritance for instance.