I see a couple of Rust developers working on LLVM almost full-time (like nikic), but there should be more. The Rust language needs to become a more important stakeholder, and for that it needs more paid full-time LLVM developers, infinite loops are UB in LLVM-IR...
People with deep pockets are typically advised not to depend on unsupported infrastructure. It is hard and, often, unwise to argue with such advice.
It is still early days. Give it ten years: Rust will either have taken off or sunk, by then. Maybe somewhere in those years there will be some new hotness to jump on instead.
Either way it's a short time in which to gain acceptance anywhere near the level of C++ so it's not surprising it hasn't. Although companies (including Microsoft and some Google teams) are just starting to take it seriously.
If your bug happens to hit a use case important to flagships like XCode or Android -- or any of the internal projects at Apple or Google, you have a much better chance of seeing it fixed.
Unless your bug shows a clear regression and is interesting enough to be a release blocker, it probably won't get prioritized. OTOH if you supply a patch with your bug report, it probably has a decent chance of getting accepted.
LLVM doesn't not care about rust. It's just not a pet project of a heavy hitter yet. So rust devs dig down and find llvm bugs. But a best case scenario would be a "llvm developer" working for Google/Apple/Mozilla who will prioritize features and fixes impacting rust. But that's not necessarily better than another "rust Dev" willing to dig down and find llvm bugs.
I'm not knocking LLVM, I think it's a great community. Just strikes me as more of a BYO-bugfix kinda gang.
Edit: Another possibility is difference between how often Rust and Swift update to LLVM trunk. Both have LLVM fork pinned to specific version updated from time to time and I guess the first to update gets all the bugs.
[citation needed] (I have thousands of lines in both)
> They haven't fixed noalias in years,
I think you fail to understand the complexities of TBAA, which are and have been working on for a long time. It's a lot of work frankly.
> there isn't still a freeze intrinsic in the IR, the LLVM-IR semantics are often not documented enough for the Rust compiler to know whether it is generating IR that has UB or not...
It's important to have more languages target LLVM to flush these out. Things aren't intentionally undocumented; more like no one has really thought that hard about edge cases and interactions. And if there's only a few front ends generating similar IR, who will expose those dark corners?