Most remakes and remasters I'm usually just "meh". But every once in a while a truly special one comes along that thrills me.
I'm not sure if WC3 is one of the special ones; but I am fairly certain that the new Zelda: Link's Awakening for Switch is! Another special one that thrilled me was AM2R (Metroid 2 remake).
Starcraft 2 is still quite good, though, IMO, and they still pay a lot of attention to keeping it as balanced as possible. I still find the high-level tournaments very entertaining to watch.
Once in a half decade we get a AAA game with a novel concept or a new IP (Overwatch, Fortnite maybe?), but even sequels are starting to just feel like polishing phases or DLCs on a tested IP and gameplay formula.
The indies used to look to the AAA for inspiration and something to aspire to, but the tables have turned in a way exemplifying the capitalism and diluting the art of the medium.
I started with the Quake TF and now still pay TF2 sometimes. Basically been playing the same game for ~20 years.
1:https://en.wikipedia.org/wiki/Team_Fortress_2#Origins_and_ea...
Perhaps they're testing the waters for a Warcraft 4? It's been since 2004 when Warcraft stopped being an RTS, yet Classic WoW made a lot of people return.
I'm slightly hopeful.
On the one hand, one of the greatest games of all time gets remade. And I feel humbled that we're able to make giants over decades — Star Trek, Cobol, Warcraft have my respect.
But on the other hand, it also speaks of a dire lack of creativity as we speak, or boldness, maybe both. The general trend of remakes is also about fixing problems we too often created for ourselves in the first place..
— cough DRM — cough solo/LAN requiring online servers cough —
Ahh, why can't it simply be WC4, all new and shiny and yet with better mechanics and player/customer freedom than any previous installment? I'm a simple man, I just ask for evolution.
Still confused whether I should be thrilled or disheartened or just 'meh'.