Re:California Labor Bill, Near Passage, Is Blow to Uber and ...
by MuffinFlavored on Tuesday September 10, 2019 @12:36PM
(#20930058)
> Mostly this is to be able to quickly scale up development capacity during a project where there are isolated pieces that can be worked on concurrently.
Hasn't this been proven to rarely ever actually work? I've been on multiple corporate projects with strict deadlines / late penalties approaching where management from every angle wanted to "just throw as many contractor bodies as possible" at the problem. How did we get the product shipped without missing the deadline? A handful of really high level, non-contractor full time engineers swooped in and saved the day.
Another use case at the same company:
Stuff is blowing up all of the time in prod. Who is around to fix it? Contractors who have no clue what is going on and only make the code worse. The stuff is blowing up in prod in the first place because of pure lack of competency.
That's my contractor experience at least. Probably worked with 1-2 good contractors out of 100-200. Most couldn't pass FizzBuzz, knew nothing about the concept of consistent style / linting. $75/hr+ to just got tossed from project to project/fire to fire, on average making things worse.
Hasn't this been proven to rarely ever actually work? I've been on multiple corporate projects with strict deadlines / late penalties approaching where management from every angle wanted to "just throw as many contractor bodies as possible" at the problem. How did we get the product shipped without missing the deadline? A handful of really high level, non-contractor full time engineers swooped in and saved the day.
Another use case at the same company:
Stuff is blowing up all of the time in prod. Who is around to fix it? Contractors who have no clue what is going on and only make the code worse. The stuff is blowing up in prod in the first place because of pure lack of competency.
That's my contractor experience at least. Probably worked with 1-2 good contractors out of 100-200. Most couldn't pass FizzBuzz, knew nothing about the concept of consistent style / linting. $75/hr+ to just got tossed from project to project/fire to fire, on average making things worse.