I'm not being funny - have you ever found any kind of bottleneck with that CPU? I'm still rocking an i7-4970K + 1080Ti and I have never ever seen the CPU being anywhere close to max load in any game, and I'm mostly playing in 1440p@60fps.
Edit: An example from memory, the very old game Crysis stuttered badly at 1440p with the i5, it was only playable at 1080p (both resolutions with all graphics settings on highest/ultra); this was with the GTX 1060. When I first built the Ryzen system I carried over my GTX 1060, and was able to play that game at 1440p60 smooth as butter. Turning off vsync I was getting close to 100fps, whereas with the i5 and vsync off I was lucky to spike above 70, with average fps somewhere around 30-35. Moving to the RX 580 actually dropped the fps cap slightly with vsync off, but still allowed me to play at 60fps locked for a smoother experience overall.
In general, this was the same experience with all of my older games (Skyrim, Far Cry 2, Mirror's Edge, Rust, etc). With newer multi-core games like Doom 2016 and Far Cry 4 I never had any CPU bottleneck on the i5, and the new system marked an increase in graphic quality without sacrificing smoothness and resolution.
https://www.cpubenchmark.net/compare/Intel-i7-4790K-vs-Intel...
Thank you for the comparison, btw. Very useful.
Further, now that Zen+ support in Linux and OpenBSD has improved, it is a stable enough platform for those OSes. My new rig is doing double duty as my main workstation now thanks to that support along with switching to an AMD GPU.
I honestly don't think Intel and Nvidia have a place in my home and office anymore. My media server is an ancient Dell PowerEdge T310 and it's still going strong, but it is limited on drive capacity and has issues transcoding more than one 1080p+ stream at a time, so I believe I'll be retiring it soon in favor of a Zen based custom build.