As far as skills go I expect to maintain my coding skills and as far as what I know more about than other SE's is not about skill as much as it is about practicality of time spent. We need the devs to be writing code/implementing every day and the architects spend more time on the, well, architecture as well as business interfacing and planning side.
So that's basically it, the difference is where we spend our time and focus. It's more about roles and needs of the group than about the skill set. At least, that's what I'd hope. Anyone thinking they are a Senior level engineer who can't understand the concepts of software architecture needs to rethink their position and maybe broaden their skill set a bit, imho.
The most common issue in my experience is Software Architects who don’t spend ~10 to 25% of their time actually working with the code base are largely ignored. You get things like two layers that are both 100% 1:1 mappings of the layer below them.
It’s not about coding skills, but software is complex enough people quickly lose touch without regular feedback. Resulting in people spending a lot of time solving non problems.
You get layers that are 1 to 1 mappings from engineers? Gee only software architects have the innate ability to notice an issue like that. An isomorphic layer more than likely exists as a translation layer to make composition with another layer easier even though entities are bijective.
So you think an engineer is unable to comprehend anything about a layer that is basically an identity morphism in disguise? Wow. Please tell me about some other architect things that an engineer is unable to comprehend. I would like to learn more from great architects who have super powers like "big picture thinking"
Anyway, I worked for the same company and very occasionally helped some friends on the team, but was not really directly involved day to day or even most months.
I don't have context on what those programmers did, nor do I know whether the 8 layer server side design was good. But I do know that how good a design is, is not influenced by a PHD or a software architect title.
That being said, an 8 layer design points to 8 things that want to be re-used. Typically you just need 3 layers (letters represent types, arrows represent a conversion process from one type to another.):
IO input -> A
A -> B
B -> IO output
I have rarely seen a business case that necessitated 8 layers: IO input -> A
A -> B
B -> C
C -> D
D -> E
E -> F
F -> G
G -> IO output
From my experience those 8 layers are probably garbage and unnecessary. You just need A -> G. You might break A -> G into several components but 8 is overkill.Likely the architect and the software engineers both don't know what they are doing.
I'll go further to say that no architect will ever reason about "layers" the way I just did because my break down of the design layers above isn't some science. I made it all up, it's basically my opinion and most architects you meet will have either canned opinions from some book or have their own made up reasoning on how it all goes together. An engineer can easily come up with his own opinions and read an "architecture" book as well (which is again basically reading someones opinion). The "architect" title is a BS title that implies an "architect's" "opinions" are better than an engineers. It's not and from what I've seen in the industry an architect rarely has better design chops then an engineer. It's all relatively equal.
That being said there is some formal theory on network topology and graph theory that can say something definitive like this graph has faster output than another graph but rarely is it used or applicable in most web apps.
You have two classes: management and individual contributors, when there shouldn’t be. Management ought to be able to solve any problem people they serve (i.e., their underlings) are facing, given certain amount of time to familiarize.
I understand that many large institutions are constructed in a mechanism you describe. In many cases, these managers are technical enough that they can substitute any individual working under them. There are also many cases where they are not sufficiently technical.
Nonetheless, if a manager’s purpose tailored towards prioritizing, fighting for projects, and assisting ICs career growth, I am not convinced that that manager is necessary as I am not seeing his value. Prioritization ought to be intrinsic for everyone and is more a collaborative choice, no? Why does a single individual (manager) decide priority?
Often ICs don't have the context necessary to contribute much to the conversation once it leaves the sphere of influence of the team they're on--and more importantly most of them don't want to acquire that context, often because they view it as inferior work that is beneath them. They don't see value in management because they can't see past their own egos and myopia.
Plus, at the end of the data, a good manager should aim to hire people smarter and better than them. If they can step in for those people quickly then they're not hiring better or smarter people which is a problem. A first line manager should understand what people do but that is different from being able to do their job to the same level.
It works if they know they are out of touch and trust their people. On the other hand if they try to give input but haven't coded in 10 years it's bad,. Last year I had a fight with a manager who insisted that we use JSON for everything. I pointed out that this is a minor decision and really not very relevant. Another guy agreed and was almost kicked out of the project.
It does lead to a lot of "Black Triangle" [0] situations though. Where you spend a long time with no "real" actionable results to show management, and then after an annoyingly long amount of time present what looks like an insignificant joke to a non-programmer.
Somewhere, in a different forum there is a bunch of managers discussing an article where a project has completely failed because some completely naive engineers made a bunch of rookie management mistakes, pissed off half their employees and crashed the whole project.
And they are busy saying "Engineers who don't know anything about management shouldn't be managing stuff..."
Management is not something complex. Almost all of management is expectations management.
Your comment probably applies for a team lead with a half dozen IC reports. Add in one other layer (i.e., a half dozen team lead reports) and it might still apply in some cases. But double that number or add in another layer and things are probably far beyond the scale you were imagining. The manager’s job now requires a vastly different toolset that most developers know nothing about, have no experience with, and generally wouldn’t even know how to think about.
I disagree with that.
If your manager has the best technical skills of anyone on the team, then they are probably a poor manager who can't hire/retain good technical people (by far the most important job of a manager).
- the good, hands-on, full-of-wisdom senior engineers, whose relevant experience and strong vision enable an entire floor of developers to build the right stuff and quickly. These guys made commits to high and low level code, from network debugging to interpreter design. Really inspiring people.
- The toxic “ideas guy” “architects” who believe it is their job to write white-papers on how everything should be, without providing any guidance on how to actually get there. They believe that all problems would be solved if only we had the right perspective, even though perspective can’t be executed on x86 architecture. These guys constantly made me wonder why they were there and what they did all day.
It is usually easy to identify architectural decisions. You can then find out who made that decision and thus figure out who is the architect.
For example, in a web project: Who decided to build microservices vs a monolith? Who chose the database technology (PostgreSQL vs MySQL vs MongoDB vs ...)? Who chose the cloud platform? Who introduces external SaaS products? Who split up the big thing into pieces for different teams?
I'm interested in whether you think this could be the case even when compared with say a development team designing the architecture as they go.
Software Architects are not the only way to get software architecture. They may even be the worst way.
"Software Architects who Code" often do not suffer from this issue, depending on how much they actually get involved in production software and operations. However I would struggle to define a meaninful difference between a "Software Architect who Codes" and a sufficiently "Senior Software Developer".