Re:How Command and Conquer: Tiberian Sun punished the comput...
by icebraining on Saturday August 10, 2019 @07:20PM
(#20665137)
Multiplayer games probably follow a bell curve, much like the technology adoption lifecycle[1], peaking a few years after release. Except for GTA, the more single-player games in that list (ARK, FM, Rainbox Six Siege) are all younger.
[1] https://en.wikipedia.org/wiki/Technology_adoption_life_cycle