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Re:The Door Problem of Combat Design by teddyh on Saturday August 10, 2019 @05:27PM (#20664610)
> I spent a lot of time reloading.

Mike, the saveaholic:

https://web.archive.org/web/20080106232309/http://archive.ga...

Re:The Door Problem of Combat Design by mrec on Saturday August 10, 2019 @05:53PM (#20664702)
Ha! Firstly, that's spot-on. Secondly, you have remarkable powers of recall when it comes to 18-year-old observational humour.

In my defence, it was only that one playthrough. Most games I approach more normally (albeit with a sneaky-snipey style wherever possible).

Re:The Door Problem of Combat Design by teddyh on Saturday August 10, 2019 @06:46PM (#20664966)
> you have remarkable powers of recall

I’ll tell you my secret. It’s called… <whispers> Bookmarks:

https://news.ycombinator.com/item?id=15574890#15575460

Re:The Door Problem of Combat Design by mrec on Saturday August 10, 2019 @07:33PM (#20665203)
That doesn't really help, it just replaces the intimidating powers of recall with equally-intimidating powers of managing twenty years of bookmarks without drowning under them.
Re:The Door Problem of Combat Design by teddyh on Saturday August 10, 2019 @09:18PM (#20665595)
I currently have 1324 bookmarks, many of which are obsolete and/or dead. One might reasonably argue that I am drowning under them.