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Re:Escape rooms are big business by ninth_ant on Saturday August 10, 2019 @12:38PM (#20663029)
> how about designing the room and having your friends bash their heads against the wall.

I think you underestimate the skill and time it requires to make engaging puzzles.

The big chains will solve the repeatability issue by swapping puzzles around their world locations. I assume they are doing this already.

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