Re:Windows Phone 7 development from the perspective of an iO...
by code_duck on Monday January 03, 2011 @12:36AM
(#2062234)
The Unreal Engine is looking very impressive on iOS (Infinity Blade is amazing). Many developers are experienced with the Unreal Engine's API, which is at a pretty important level - perhaps more so than the rest of the stack.
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Re:Windows Phone 7 development from the perspective of an iO...
by stucksimon on Monday January 03, 2011 @04:33AM
(#2062681)
They also take 25% of your revenue above $5k though.
Re:Windows Phone 7 development from the perspective of an iO...
by code_duck on Monday January 03, 2011 @08:46AM
(#2063085)
I think the fees are 500k-1m or so to license the same engine for PC or console games. Like the Source engine, it's not cheap. There are other 3d engines available for iOS, but not of the same quality - if your alternative is to get your developers up to speed with one of those or write your own, the pricing might seem reasonable.