Re:Kriegspiel
by 0x8BADF00D on Wednesday July 31, 2019 @01:12PM
(#20576207)
Hill climbing or simulated annealing would work fine, wouldn’t it? You are constantly looking for a goal that maximizes the number of times you can check.
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Check != Checkmate. Also you need to find the king before you can do that. And all the other pieces that protect the king. The problem is far more complicated than "throw this algorithm at it".
I recommend playing several games with someone else, and then rethinking your assessment.