Re:Ask HN: What are the “best” codebases that you've encount...
by tschwimmer on Monday July 29, 2019 @04:21PM
(#20558962)
I almost feel like game code is a counter example. Unless you're making a massively multiplayer game, the code is throwaway because once you ship development effectively stops (or is limited for bugfixes and dlc). Would be interesting to see what the LoL or Warcraft codebase looks like though.
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