Re:The video game industry can't go on like this
by marcus_holmes on Wednesday July 24, 2019 @02:49PM
(#20518353)
But this is the thing that Lean Startup was built to solve.
I keep talking to indie game devs about Lean, basically telling them to identify the core hook in their game and develop a minimal version of this that they can test on an audience with, and then grow from there. I point to Minecraft, that did exactly this.
They never get it. They always think the game has to be complete and perfect before anyone will like it. They never playtest until they're waaaaay down the line with the game, and then usually get defensive if the testers don't like it or understand it.
It's exactly the same as startup. Build an MVP, get it in front of people, adapt it using their feedback, and you have a better chance of building something that people want. Time for the games industry to start doing the same.
I keep talking to indie game devs about Lean, basically telling them to identify the core hook in their game and develop a minimal version of this that they can test on an audience with, and then grow from there. I point to Minecraft, that did exactly this.
They never get it. They always think the game has to be complete and perfect before anyone will like it. They never playtest until they're waaaaay down the line with the game, and then usually get defensive if the testers don't like it or understand it.
It's exactly the same as startup. Build an MVP, get it in front of people, adapt it using their feedback, and you have a better chance of building something that people want. Time for the games industry to start doing the same.