C# code that uses Tasks and C# programs built on Dataflow are very different. The latter benefits you most when you commit entirely to that paradigm.
If you want to get more low-level, low-overhead (for i.e. simulations), the same thing applies to things like Threading Building Blocks[1] in C++. I'd even argue that TBB is one of the best applications of this theory, going so far as to ship with dedicated tooling for the whole lifecycle of designing to implementing to profiling task- and graph-parallel programs [2]. Furthermore, it works well with other HPC libraries. Here [3] is an example of mixing it with OpenMP.
In summary, both Dataflow and TBB (et al) can readily be used to create CPU-intensive, proactive computing pipelines today. Even though they're "just" fancy Task schedulers, which are in turn "just" fancy thread multiplexers.
[1] - https://www.threadingbuildingblocks.org/tutorial-intel-tbb-f...
This trait of tasks makes sense when writing things like web servers because it prevents developers from shooting themselves in the foot by writing something that isn't stateless.
By proactive computing, I mean some program that always has control of the entire execution graph. For example, a simulation may initialize a bunch of datastructures, separate some of them into threads, run the threads, wait for all of them to complete x ticks, do some synchronization or measurement of the total system, then continue y times, and exit.
Tasks are really meant for responsive computing, not proactive computing (yes, even TPL and Dataflow), and thus I don't think they are well suited to parallelized computation in areas like e.g. simulation.