Re:The Glorious, Profitable, Inescapable Art of Addiction
by IggleSniggle on Thursday July 18, 2019 @09:30AM
(#20469544)
That is true, and is also happening in other mediums where the incentives are setup this way. The biggest culprit I’ve seen is recipes. What you want is the ingredients and instructions laid out with minimum fluff. What you get is pages and pages of useless storytelling to improve the metrics of the page so that the page gets ranked better for engagement so that it can sell ads.
Games in that model will be accused of manipulating players into having as much play time as possible even sacrificing quality. The same addictive mechanics can be used for time instead of money.