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Re:'My son spent £3,160 in one game' by cwkoss on Monday July 15, 2019 @07:21PM (#20446197)
I think some apps have 'parental controls' that allow for this, but this kind of labeling would provide a strong incentive to set an upper limit.

I think this would benefit the game ecosystem greatly, because the effects of a relatively small proportion of the audience dropping 80-90+% of revenue really distorts game design to try to capture this upper end.

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