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Re:Super Mario 64 has been decompiled by sayusasugi on Friday July 12, 2019 @07:56AM (#20420008)
From some brief research, a developer reported they're only 60% of the way there and the audio system hasn't been decompiled yet.
Re:Super Mario 64 has been decompiled by ekianjo on Friday July 12, 2019 @08:20AM (#20420125)
No, 60% is just about renaming the functions.
Re:Super Mario 64 has been decompiled by holmium on Friday July 12, 2019 @09:57AM (#20420756)
In this leak, there's still a fair bit of decomp work to be done on the audio systems.

Otherwise, you are right: the majority of the work left is to document the functions, to organize the code so that it's easy to mod and play around with, and to provide high level documentation on the systems/how the decomp was made. You wouldn't want anyone to think that all you have to do to decomp something is to run a binary through IDA, right?

Plus, there are more released versions of SM64, and who knows what's in there?

Re:Super Mario 64 has been decompiled by m-p-3 on Friday July 12, 2019 @09:31AM (#20420534)
The build is reproducible (provides the same binary output as the original), so the remaining work is to rename the function to make it easier to understand.