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Re:Pirate our games, don't buy them from key resellers, say ... by klingonopera on Tuesday July 09, 2019 @11:13AM (#20392558)

  > You have to get back the 10s of millions of dollars you spent somehow (if the game has a big budget!).
FTFY. Or, FTFE. Numerous examples.
Re:Pirate our games, don't buy them from key resellers, say ... by shados on Tuesday July 09, 2019 @02:43PM (#20395226)
You read this wrong. I was specifically mentioning AAA games with large examples to make the point more obvious. I then mentioned "if the game is good" because if it isn't you shouldn't expect to get your investment back.

I did NOT mean that you spent 10s of millions of dollars to make any good games. That would be silly in a world of Hollow Knight, Cadence of Hyrule/Crypt of the Necrodancer, Dead Cells, Gungeon and more, where indie games are kings.

Re:Pirate our games, don't buy them from key resellers, say ... by klingonopera on Tuesday July 09, 2019 @04:13PM (#20396104)
I feel "if the game was big" would've been more fitting than "good". Reading it (can) imply any game that didn't spend money is bad.

I got downvoted already, and honestly could've let that comment be, it's not that big an issue, and I think we see it similarly.

Also, I'm posting this to clarify my stance and remove any doubt.

...the word came into mind: I was nitpicking. Yes, I should've let that be. Cheers!

Re:Pirate our games, don't buy them from key resellers, say ... by bartwe on Tuesday July 09, 2019 @02:52PM (#20395321)
Creeping up to that 100M mark for AAA at this point.