The Eve Online and E:D communities are very supportive; players truly do care about each other underneath all the other layers. The communities have existed now for so long that they go deep. Also there's a fair bit of commitment needed to get into them, from a learning cliff perspective, so perhaps this is a factor as well? Common to both is how they are highly social communities.
(For others seeing this) look up "Broadcast 4 Reps", how Eve players encourage each other not to stay silent, but to call out when you need help. This is referring to the in game mechanic of letting logistics (a supportive fleet role) know to direct repairs your way, that you are in trouble. It's really an amazing thing to see the message spread that it is _ok_ to need help and talk about it.
o7
A good friend of mine died young. Captain Luke Lonestar was a well loved director of our corp and friend to many.
For his funeral, the group had our own send off for him. This included multiple people flying to New York from as far away as California.
It is incredibly surprising how close knit a gaming community can be. How much support each and everyone provides each other. I can say I'm a better person for knowing him and for what he had done for me and our group.
It is truly amazing how far a good community will go to help each other.
Communities like the ones from Elite Dangerous or EVE Online really tend to shine in such moments. I‘m... I don‘t know what else to write. Dang it.
o7