Re:Writing a small ray tracer in Rust and Zig
by CUViper on Tuesday July 02, 2019 @01:04PM
(#20337081)
In other languages, nothing ensures that those safe abstractions are actually used in safe ways. You can keep a dangling reference to a C++ vector, but Rust will make sure your references are valid, and you can only escape that with raw pointers in an unsafe block.
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