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Re:I thought I made a hard game and then speedrunners destro... by AgentME on Monday July 01, 2019 @05:13PM (#20329815)
I think this is part of why I love games that have a constant stream of user-made levels. Many of my favorite experiences in Halo are when I'm playing a match on a Forge (user-created) level that no one in the match has seen before and I'm trying to adapt to it faster than the enemies. Super Mario Maker (which just had a release on the Switch!) is similarly good since it gives you a constant stream of new levels.
Re:I thought I made a hard game and then speedrunners destro... by AgentME on Monday July 01, 2019 @07:38PM (#20330799)
Ugh, I replied to the wrong post here, and I'm past the edit/delete period.