> Objective-C still reigns supreme in some areas of Apple platforms, like real time audio.
This at least should receive some improvement in the form of the new Swift-based Accelerate APIs:
This at least should receive some improvement in the form of the new Swift-based Accelerate APIs:
While C++ is the language to go for device drivers and Metal shaders.
So there are still a couple of Swift free zones as of today.
I can list similar stuff being left behing by Apple, or even link that Java ONE video with Steve Job talking about Java going to be Mac OS X "Swift".