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Re:SwiftWebUI by pjmlp on Monday July 01, 2019 @03:01AM (#20323069)
Objective-C still reigns supreme in some areas of Apple platforms, like real time audio.

While C++ is the language to go for device drivers and Metal shaders.

So there are still a couple of Swift free zones as of today.

I can list similar stuff being left behing by Apple, or even link that Java ONE video with Steve Job talking about Java going to be Mac OS X "Swift".

Re:SwiftWebUI by Razengan on Monday July 01, 2019 @04:37AM (#20323502)
> Objective-C still reigns supreme in some areas of Apple platforms, like real time audio.

This at least should receive some improvement in the form of the new Swift-based Accelerate APIs:

https://developer.apple.com/videos/play/wwdc2019/718/