Re:HTML is the Web
by tracker1 on Wednesday June 26, 2019 @05:37PM
(#20289465)
ChromeOS is pretty close to what you are talking about... yeah, it's still an App store, but IIRC, you can add an "app" from any URL. It would be nice to see a more open version of what Adobe AIR tried to do, but with node/electron at the core. Unfortunately $VERSIONS makes it difficult to support well with a common runtime, but would still be well worth seeing.
I don't mind Electron too much, current (for 5+ years or so) desktops support running a handful of them without issue (provided at least 8gb ram).
I think that once a few quirks are worked out, we may well see a "one runtime to rule them all" with WebAssembly. WASM + Sandboxed FS + Canvas/WebGL could go a VERY long way towards a lot of application use cases. There's been a lot of work underway for this type of thing and it could be very interesting to say the least. I do think we'll wind up with an XML based markup for UI over the top, maybe a ReactNative-like syntax for WebAssembly+Canvas or WebGL would be very cool.
I don't mind Electron too much, current (for 5+ years or so) desktops support running a handful of them without issue (provided at least 8gb ram).
I think that once a few quirks are worked out, we may well see a "one runtime to rule them all" with WebAssembly. WASM + Sandboxed FS + Canvas/WebGL could go a VERY long way towards a lot of application use cases. There's been a lot of work underway for this type of thing and it could be very interesting to say the least. I do think we'll wind up with an XML based markup for UI over the top, maybe a ReactNative-like syntax for WebAssembly+Canvas or WebGL would be very cool.