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Re:Sam and Max Hit the Road by bennyp101 on Saturday June 22, 2019 @12:51PM (#20250512)
I absolutely loved this game when it came out, then a few years ago I bought it again on GOG - just as good as when I was 8!

I vaguely remember my dad taking me to go and buy a Soundblaster card so the sound worked properly!

Day Of The Tentacle was another one, never owned it but played at friends houses

Re:Sam and Max Hit the Road by michaelgrafl on Saturday June 22, 2019 @01:17PM (#20250639)
I remember my dad buying me a 386DX 40MHz Escom tower when I was around twelve. This was kind of a low end machine at that time, the 486DX4 with 100MHz being the top of line. But it was a big upgrade from our 286 with 8 MHz which to use I had to ask permission, while my father was fine with me being the main user of the new machine.

While the machine itself was the cheapest we could get at the Escom store because we were kind of broke (14000 ATS, around 1500 Euros in today's money), my dad granted me a Soundblaster 16 card, a double-speed CD-ROM drive and a couple of game collections on CD. One of those collections contained both DOTT and Sam & Max Hit The Road.

Making special boot floppies for managing conventional, expanded and extended memory so I could get those games to work was probably my introduction to technical trouble-shooting. And when eventually I got to get Sam & Max going and heard the Mad Scientist in the intro actually talking I completely lost my shit, because I expected no more than closed captions and some wavetable midi tunes in the background.

Loved that game so much for its artistic style and weird characters. Tunnel of Love, Big Foot, Giraffe Girl, the Country Singer douchebag ... what a colorful ensemble!

Re:Sam and Max Hit the Road by bennyp101 on Saturday June 22, 2019 @02:39PM (#20251029)
"heard the Mad Scientist in the intro actually talking I completely lost my shit" - HA! Exactly this!

Ah yea, fiddling around with autoexec.bat and config.sys to make funky menus to show the games I had installed (I think, it was a while ago ... also something to do with mscdex .. but that might have been later)

Re:Sam and Max Hit the Road by dillonmckay on Saturday June 22, 2019 @02:54PM (#20251102)
mscdex, I think was the ‘driver’ for the CD-ROM drive?
Re:Sam and Max Hit the Road by EvanAnderson on Saturday June 22, 2019 @02:58PM (#20251121)
Sort of. MSCDEX were CD-ROM API extensions for MS-DOS. You had a low-level driver that talked to your optical drive, and MSCDEX talked to that.
Re:Sam and Max Hit the Road by dillonmckay on Saturday June 22, 2019 @04:37PM (#20251600)
Would that be considered a TSR?
Re:Sam and Max Hit the Road by EvanAnderson on Saturday June 22, 2019 @09:04PM (#20252643)
Yep-- a classic example of one.
Re:Sam and Max Hit the Road by jugg1es on Saturday June 22, 2019 @01:28PM (#20250695)
I remember convincing my mom I needed a Soundblaster to do homework.
Re:Sam and Max Hit the Road by elliottkember on Saturday June 22, 2019 @09:52AM (#20249541)
Ah! I played this game all the way through (with help) when I was about 12. Absolutely hysterical even if some of the humour went over my head. Had the chance to replay it recently and it’s lost none of its charm.

What will we see next on here - the Neverhood? Loom? Leisure Suit Larry?

Re:Sam and Max Hit the Road by mwcampbell on Saturday June 22, 2019 @10:18AM (#20249695)
Leisure Suit Larry and Loom have already been covered. He's working roughly in chronological order.
Re:Sam and Max Hit the Road by AndrewBissell on Saturday June 22, 2019 @10:54AM (#20249908)
My early sense of humor was so shaped by these LucasArts adventure games, it's hard to imagine they were worried the game wouldn't make money, or that many reviewers didn't find it funny. I even put the CD sleeves to a bunch of their games in covers of the binders I used in junior high.

As a young kid without the patience to grapple with adventure game puzzles (and no internet service), I had to resort quite a few times to calling the LucasArts 900 number for walkthrough tips. I've often wondered how much that boosted their games revenue!

My first professional programming job was located in the Presidio campus where LucasArts had been headquartered. It had just closed its doors shortly before I started there, but the old LucasArts store stayed open for a few extra months to clear out some inventory. I grabbed a logo hat which I've since misplaced.

Awhile back the Cartoon Art Museum in San Francisco had a whole featured exhibit of Purcell's work, and as a fan of the old game I had to make the pilgrimage. If you're an old Sam & Max fan looking to scratch the nostalgia itch, the old comics are pretty great and the "Route 66 in decay" esthetic is possibly even better suited to our times than it was the late 80s and early 90s.

Re:Sam and Max Hit the Road by washadjeffmad on Saturday June 22, 2019 @12:10PM (#20250315)
The most trouble I ever got in growing up was after a phone bill from calling 1-900-740-JEDI (with permission) and didn't put the phone all the way back on the rocker.

It was supposed to time out after a minute or so of no interaction, but the bill showed the line was connected for over 60 at something like $0.75 a minute.

The worst part (to me) was that it didn't help me find Frog Rock. I found out a decade later when I ripped the disc to play in SCUMMVM that there was a defect with the CD that my 1x reader at the time probably couldn't handle.

Re:Sam and Max Hit the Road by benbristow on Saturday June 22, 2019 @09:51AM (#20249536)
The Telltale games were so underrated. Shame we'll never see anymore due tot he demise of the studio.
Re:Sam and Max Hit the Road by giobox on Saturday June 22, 2019 @12:50PM (#20250506)
This is long before Telltale's involvement in the Sam and Max franchise. This game predates Telltale's founding by about 11 years. While Telltale did some good work, I miss LucasArts much more!
Re:Sam and Max Hit the Road by benbristow on Saturday June 22, 2019 @01:11PM (#20250613)
I am aware. It's just that Telltale introduced me to the franchise and made them easily approachable to younger audiences (I'm 22 now but was playing them with my dad around 2006/2007 on the 360!).
Re:Sam and Max Hit the Road by davidivadavid on Sunday June 23, 2019 @02:19PM (#20257608)
One of my childhood favorites along with Full Throttle. What's today's equivalent of those games?
Re:Sam and Max Hit the Road by devbat8712 on Sunday June 23, 2019 @04:07PM (#20258347)
Keep an eye out on gog.com, there's some cool point and click stuff on there. Teenagent isn't bad, and I think it's free on gog
Re:Sam and Max Hit the Road by crtasm on Sunday June 23, 2019 @11:34PM (#20260298)
I'm currently enjoying Thimbleweed Park, and while not the same genre Return of the Obra Dinn is fantastic.
Re:Sam and Max Hit the Road by DonHopkins on Saturday June 22, 2019 @02:41PM (#20251038)
I had a "CAUTION: NAKED BUNNY WITH ATTITUDE" sticker on my Thinkpad.