Re:We launched an app with $500k annual revenue, and then Ap...
by IkmoIkmo on Monday June 17, 2019 @04:31PM
(#20207021)
It's not like they launched a game like flappy bird that was a one-month hype and died out after, where launch-month revenue is not indicative of annual revenue.
They released it, then iterated on it for 1.5 years, at the end of which they were generating $45k a month. If anything, there's reason to believe it'd have topped the $500k. There's no guarantees but I don't think it was disingenuous to extrapolate in this case.
No, this means you had a revenue of $45k over one month (congrats! Itβs a number to be proud of in itself). This artificial extrapolation of sales data to get attention grabbing headlines is so frustrating.