News for hackers. Stuff that matters.
Re:Building a Web-Based Motion Graphics Editor by alyssaxuu on Monday June 17, 2019 @01:15PM (#20205135)
Good point. The article was mostly focused on the design and conceptualization of the tool in order to keep it short and concise, but I certainly had a lot to say about the development itself. I've been considering open sourcing the project in GitHub so people can check it out & build upon it, but that might take a while to polish and ensure it's stable. In its current state though I do use the editor to create video pitches and GIFs since it's considerably faster than After Effects.

As per the pricing, my plan was to make it free, or at least have a free plan. It was one of my main reasons why I started the project, and one of its biggest selling points.

Re:Building a Web-Based Motion Graphics Editor by _bxg1 on Monday June 17, 2019 @06:35PM (#20208017)
If you do end up deciding to charge money, depending on how niche it ends up being, Aseprite could provide a good model of an (extremely) reasonably priced tool that fills a specific need: https://www.aseprite.org/

But I also have a ton of respect for the desire to offer it free!